



The protagonist carries a notebook with him, which allows you to keep track of a variety of important information ranging from story elements to flora, fauna and crafting guides. There are sections for food, resources, tools and miscellaneous items, each featuring draggable items so you can make space if needed, just like real-life. Inventory is managed through a physical back-pack you can open at any time. To start off, the game features ultra-realism throughout its systems. Once you master the gameplay though, you can last for days without any hitches, but the learning curve is a steep one and requires some patience. On our first hour on normal difficulty, we ended up dehydrated, poisoned by scorpions and snakes, infected by rashes and burns and lost sanity to end up seeing hallucinations which beat us to death. It gives you the tools and resources and throws you right into the middle of life-or-death unless you’re playing on the story-only mode, which is an option too. This is because the game does not hold your hand. The “Hell” in the name is there for a reason and our bet is you’ll spend the first few hours dying, even on the “normal” difficulty. This game features in-depth management systems which take time to get used to. Things may not seem as they are and you’re in for some surprises. To say any more would be spoiling the game’s well-made storyline and is best experienced first hand. There are text files, audio logs and internal monologues to name a few, with some interesting twists. Nothing is really spoon-fed, but the elements of the story are all placed for you to discover through exploration.

The game features impressive environmental story-telling. Things don’t go as planned and you’re now stuck in the green hellscape, forced to survive or die. You’re Jake Higgins and have for some reasons you’ll find out later, arrived at a dense corner of the Amazonian Rainforest with your wife Mia to seek out a tribe known as the Yabuahaca. The tutorial section comprises a good amount of the opening storyline as well, where you get to know your character and his motivations behind the visit. Hints of which are strewn around right from the beginning of the game if you’re observant enough. At first glance, it might look straight-forward, but as you go through the game, you’re in for some chilling revelations. Yes, there is a storyline in this game, and in fact, has a surprising depth you wouldn’t expect from a survival game. If you like survival simulator games, you’re in for a treat. How long you survive depends on your ability to scrounge the environment and make decisions based on the dynamic, usually life-threatening, situations you find yourself in. The premise is straightforward: You’re dropped into the middle of an unforgiving harsh Amazonian rainforest environment with nothing but your wits and some basic control tutorials at your disposal. Green Hell is developer Creepy Jar’s take on a survival simulator, and an ultra-realistic take on that, far beyond most other simulators out there.
